📋 JSON metadata
{
"artifact_id": "L1-083",
"chain_block": 41554183,
"chain_hash": "0x129e3a3a772e37f0a0a226bb79566e255da24be9cc182ba6c339adf3894b0ad7",
"chain_tx_hash": "0xdd1929f81145c7971c11e75b579dc2ab281677a4da64a899749fe9aa1c081723",
"domain": "Computational Optics",
"hardness_fn": {
"delta": 5,
"kappa": 4000,
"metric": "PSNR_dB",
"type": "epsilon_fn"
},
"initiator_dataset": [
{
"ipfs_cid": null,
"license_hash": null,
"name": "primary",
"weight": 1.0
}
],
"layer": "L1",
"observable_profile": {
"metric": "PSNR_dB",
"regime": "Non-convex parameter fitting. Unique 3D Gaussian cloud only up to primitive-reparameterization (splitting one Gaussian into two overlapping ones yields identical rendering). Stability risks: pose error introduces baked-in floaters; aggressive densification produces over-opaque pancake Gaussians (mitigated by Mip-Splatting / 2DGS).",
"secondary": "SSIM"
},
"physics_fingerprint": {
"L_DAG": 3.5,
"carrier": "photon",
"difficulty_delta": 5,
"domain": "Computational Optics",
"integration_axis": "angular",
"noise_model": "gaussian",
"primitives": [
"S.scan.view",
"L.project.gaussian",
"L.alpha_composite",
"int.depth"
],
"problem_class": "nonlinear_inverse",
"sensing_mechanism": "multi_view_photogrammetry",
"solution_space": "3D_explicit_primitives",
"sub_domain": "Explicit primitive-based 3D reconstruction",
"title": "3D Gaussian Splatting (3DGS) \u2014 explicit real-time rendering"
},
"size_tiers": {
"allowed_forward_operators": [
"gaussian_splat_rasterize",
"mip_splat",
"2dgs_disk",
"dynamic_gs"
],
"allowed_omega_dimensions": [
"H",
"W",
"K_views",
"N_gaussians",
"L_SH",
"photon_count",
"pose_error_rad",
"per_frame_exposure_variation",
"non_lambertian",
"N_budget_too_small",
"motion_blur_per_frame"
],
"allowed_problem_classes": [
"gaussian_splatting_novel_view",
"dynamic_gs",
"gs_relighting"
],
"center_spec": {
"epsilon_fn_center": "31.0 dB PSNR",
"forward_operator": "gaussian_splat_rasterize",
"input_format": "K_posed_images_plus_sfm_init",
"omega": {
"H": 1080,
"K_views": 200,
"L_SH": 3,
"N_gaussians": 1000000,
"W": 1920,
"non_lambertian": 0.0,
"per_frame_exposure_variation": 0.0,
"photon_count": 2000,
"pose_error_rad": 0.0
},
"problem_class": "gaussian_splatting_novel_view"
},
"epsilon_bounds": {
"psnr_db": [
18.0,
42.0
]
},
"omega_bounds": {
"H": [
400,
4000
],
"K_views": [
10,
1000
],
"L_SH": [
0,
4
],
"N_budget_too_small": [
0.0,
0.8
],
"N_gaussians": [
100000,
10000000
],
"W": [
400,
4000
],
"motion_blur_per_frame": [
0.0,
0.1
],
"non_lambertian": [
0.0,
0.5
],
"per_frame_exposure_variation": [
0.0,
0.5
],
"photon_count": [
100,
10000
],
"pose_error_rad": [
0.0,
0.1
]
}
},
"staked_pwm": 0.0,
"status": "testnet",
"sub_domain": "Explicit primitive-based 3D reconstruction",
"title": "3D Gaussian Splatting (3DGS) \u2014 explicit real-time rendering"
}